Classics, minus the arguments.

Fourteen games people already love, rebuilt around a judge. The rules stay familiar. What changes is that scoring can reward cleverness, nobody has to sit out to run the game, and the “does that count?” fight is over in two seconds.

See the 17 originals

Calls these games rely on, and how many use each

Built-on names identify the game each retrofit starts from. They’re licensing targets, not partnerships.

Categories+

Built on Scattergories 2 to 6 players, 20 minutes

Same letter, same list of categories, but every answer is scored by how unlikely it was.

Zebra’s job

Checks that each answer fits the category and the letter, then scores its rarity. Borderline answers get 10 seconds to be defended out loud.

Scoring

1 to 5 points per answer: one point for every halving of how likely it was. Invalid answers score zero, and a failed defense costs a point.

Tapir. Counts. Rare enough to pay: 4 points.
Counts or notHow rare

Survey Says

Built on Family Feud 2 teams, 30 minutes

Any question, any crowd, surveyed on the spot.

Zebra’s job

Simulates 100 people from the crowd you pick (nurses, kindergarteners, people in 1985) and builds the answer board. Matches what you say to the right slot, so “grandma's house” hits “relatives.”

Scoring

Classic board points. In reverse mode you score for valid answers the fewest of the 100 gave.

'The fridge.' Number 2 on the board: 31 of 100.
What a crowd would sayHow close

Codenames, refereed

Built on Codenames 4 to 8 players, 20 minutes

Clue legality enforced instantly, plus a read on every clue after the game.

Zebra’s job

Blocks illegal clues: board words, their forms, translations. Shows how close each clue sat to the assassin, and can take the spymaster seat when you're a player short.

Scoring

The original win condition, with an optional bonus for tight clues that connect three or more words.

'Ocean, 3' is legal. It sits closer to the assassin than to your third word.
Counts or notHow close

Taboo, strictly

Built on Taboo and Pyramid-style clue games 4 to 10 players, 20 minutes

A buzzer that actually catches everything.

Zebra’s job

Buzzes forbidden words, their forms, sound-alikes, rhymes and spelled-out letters the instant they're said. Counts how many words each clue took.

Scoring

Standard points, plus an efficiency bonus for the fewest words to a correct guess.

Buzz. 'Fishy' is a form of 'fish.'
Counts or notKeeping the books

Just One, no arguments

Built on Just One 3 to 7 players, 20 minutes

Duplicate clues cancel themselves, including the sneaky ones.

Zebra’s job

Cancels identical clues and their variants: plurals, word families, same-root compounds. Rules on whether the final guess matches.

Scoring

Cooperative score out of 13 cards, as in the original.

'Prince' and 'princess' cancel. Same word family.
Counts or notHow close

Five Seconds, fair

Built on 5 Second Rule 3 to 8 players, 15 minutes

Name three things in five seconds, with a judge that keeps up.

Zebra’s job

Listens as you speak and validates each item as it's said, so the clock and the call finish together.

Scoring

1 point per completed prompt, plus a bonus when the third answer is a rare one.

Three in 4.2 seconds. The third one, 'Uranus,' counts.
Counts or notKeeping the books

Balderdash, with a ringer

Built on Balderdash 3 to 8 players, 30 minutes

Fake definitions for real obscure words, with the judge playing one extra liar.

Zebra’s job

Rules when a player's fake is close enough to the real definition to count as correct. Writes a decoy of its own, and reads every entry in the same voice so handwriting can't give anyone away.

Scoring

Points for fooling players, for picking the real definition, and for spotting the judge's decoy.

Your definition matches the real one closely enough. 3 points, no bluff.
How closeWhose style

Apples to Apples, in character

Built on Apples to Apples 4 to 10 players, 30 minutes

The judge plays a character each round, and you play to its taste.

Zebra’s job

Draws a persona card (a Victorian ghost, a tired kindergarten teacher, a golden retriever) and picks the winner in character, with a one-line reason. Family-safe by default.

Scoring

Win the round, keep the card. Bonus if you predicted the pick before the reveal.

As the golden retriever: 'Tennis balls' wins. Obviously.
Against the rubricWhose style

Trivia, handicapped

Built on Trivial Pursuit 2 to 6 players, 45 minutes

Free-form answers with partial credit, and difficulty tuned to each player.

Zebra’s job

Accepts close-enough answers and rules on specificity. Keeps a rating per player so a 10-year-old and a grandparent can compete on one board. Facts come from a verified question bank, not the model's memory.

Scoring

Wedges as usual. Partial credit moves you half a space.

'Some Roman emperor' is too broad. 'Nero' was right.
Counts or notHow closeKeeping the books

Werewolf, no moderator

Built on Werewolf and Mafia 6 to 15 players, 30 minutes

Everyone plays. The device runs the night.

Zebra’s job

Deals roles to seat tokens, narrates, collects night actions privately when you tap your token, counts votes, and never leaks anything through tone or timing. Ends with a story recap of the game.

Scoring

Team win, as in the original.

The village wakes. One seat is empty.
Keeping the books

Binding

Built on Catan and Diplomacy 3 to 7 players, 60 minutes or more

Say “on the record” and a promise becomes enforceable.

Zebra’s job

Logs trades and on-record promises, reminds the table when one comes due, and applies the penalty when one breaks. Answers rules questions from the loaded rulebook.

Scoring

The base game's scoring. Breaking an on-record promise costs the penalty the table agreed before play.

On the record: Maya owes Jonah two wheat. Due now.
Keeping the booksContradictions

Wavelength, any size

Built on Wavelength 2 to 12 players, 30 minutes

The judge can hold the dial, so two players or a whole room can play.

Zebra’s job

Places the target on any spectrum using its model of where most people would put it, or scores how far each guess landed from that consensus.

Scoring

The standard scoring bands.

'Hot dog' on sandwich-to-not-a-sandwich: the crowd puts it at 38.
What a crowd would sayHow close

Draw & Act

Built on Pictionary and charades 4 to 10 players, 30 minutes

The camera catches letters in drawings and mouthed words in charades, and races you as a rival guesser.

Zebra’s job

Flags written letters and numbers in drawings, and mouthing in charades. In rival mode it guesses too, and your team has to beat it.

Scoring

Standard, with a bonus for beating the machine.

Flag: that's a letter A inside the drawing.
What's in viewCounts or not

Alibi

Built on the parlor game Alibi 4 to 10 players, 30 minutes

Two suspects agree on a story, then get questioned separately. The judge compares testimony.

Zebra’s job

Records both interrogations and flags every point where the stories disagree, with the two lines side by side.

Scoring

Suspects lose a point per contradiction. Detectives score for the questions that produced one.

Contradiction: one said the diner, the other said the car.
ContradictionsKeeping the books